La prima app sviluppata con Godot engine è la versione interattiva di uno dei libri realizzati da Merlino DreamLab utilizzando i disegni dell'artista Tomaso Baldassarra. La versione Inglese del testo è stata scritta dal nostro amico scrittore americano John Andrucci. L'app è disponibile gratuitamente su Google Play (Android) ed Apple Store (iOS)
https://www.merlino-dreamlab.com/it/progetti/eliseo-e-la-creatura-dal-manto-blu.html
A C++ module for creating volumetric worlds in Godot Engine.
Per Godot Engine
Questo è uno strumento basato su Godot Engine che può essere utilizzato per creare texture in modo procedurale.
La sua interfaccia utente è basata sul nodo GraphEdit di Godot: le trame sono descritte come nodi interconnessi.
https://github.com/RodZill4/material-maker
https://www.youtube.com/watch?v=M24W5Ode5sg&feature=push-sd&attr_tag=1y9cy3z2KRHn5w2f%3A6
Free and open-source sprite editor.
Realizzato in Godot Engine con GDScript.
Scatter is a Godot add-on that makes it incredibly easy to instance mesh objects in your game level. This makes level design tasks like placing grass, paths, fences, etc incredibly simple.
Additionally Scatter supports instancing multiple meshes (think different tree meshes to make a forest) in the same scatter, excluding splines or points from being scatter targets and more.
https://gamefromscratch.com/scatter-for-godot/ (blog with video tutorial)
https://github.com/HungryProton/scatter
Make your games beautiful!
Godot Shaders is a community-driven
shader library for the Godot game engine.
e un plugin per gli shader:
https://godotengine.org/asset-library/asset/589
Shader examples:
https://github.com/RPicster/Godot-Collected-Thingies/tree/master/Noise-Generator-and-Shader-Examples
Particle Effect Creating tool
http://effekseer.github.io/en/
Kenny Particle Pack: https://godotengine.org/asset-library/asset/783
A plugin that allows you to load GoldSrc BSP files into Godot
Plugin: https://github.com/DataPlusProgram/GodotGoldSrcBSP
Maps: https://archive.org/details/goldsrc_valve
Sviluppare per Oculus Quest con Godot:
Tutorial:
Plugin:
https://youtu.be/SteMRdOYrds --> Isometric Tiles
A curated list of godot links: https://github.com/godotengine/awesome-godot#readme
Godot Recipes: http://kidscancode.org/godot_recipes/
Godot Goodies: https://github.com/nezvers/Godot_goodies
Intro to Shaders in Godot: 2d and 3d Water tutorials :https://youtube.com/playlist?list=PLhqJJNjsQ7KHqNMYmTwtsYTeTrqrRP_fP
Repository di esempi shaders: https://github.com/GDQuest/godot-shaders
Create Waterfalls in Godot 3.2 | Shader Material: https://youtu.be/uW6nX43eE00
Waterfall - Godot Shaders: https://godotshaders.com/shader-tag/waterfall/
Dialogic: https://github.com/coppolaemilio/dialogic (Gestione dialoghi e workflow di dialoghi)
Anima: https://github.com/ceceppa/anima (Animazioni più semplici in Godot)
Godot Mixing Desk: https://github.com/kyzfrintin/Godot-Mixing-Desk (Per mixare più sorgenti musicali in modo semplice)
Virtual Joystick: https://github.com/MarcoFazioRandom/Virtual-Joystick-Godot (Joystick per giochi mobile)
Volumetric plugin: https://github.com/SIsilicon/Godot-Volumetrics-Plugin
UI Design Tool: https://github.com/imjp94/UIDesignTool
Tiled Importer: https://github.com/vnen/godot-tiled-importer
Godot Next (Libraries): https://github.com/godot-extended-libraries/godot-next
Point and click game engine: (Escoria)
Terrain editor: https://github.com/awkwardpolygons/cartographer
QODotPlugin (Importare livelli Quake)
https://youtube.com/playlist?list=PLgDKRPte5Y0AZ_K_PZbWbgBAEt5xf74aE (Creare livelli per Quake)
Godot VR tutorials: https://www.youtube.com/channel/UCrbLJYzJjDf2p-vJC011lYw
13 Godot Tutorials For Easy 2D & 3D Game Design https://conceptartempire.com/godot-tutorials/
https://www.youtube.com/watch?v=MlyJOCIlo50 (Particles, objects, background! - Devlog #3)
https://www.youtube.com/watch?v=F1Fyj3Lh_Pc&t=5s (Particle Systems From BEGINNER To PRO | Godot Engine)
2D Skeleton examples: https://docs.godotengine.org/en/3.4/tutorials/animation/2d_skeletons.html (NOTA per Godot 3.5: Quando si crea uno skeleton con bones, si deve creare la rest pose (posa iniziale), non premere su reset se non si è fatta la posa iniziale altrimenti collassano tutti i bones.... !)
Skeleton Inverse Kinematic: https://youtu.be/MoVQ-7rJDdw
Tileset Editor: https://www.gdquest.com/tutorial/godot/learning-paths/new-features-godot-3.1/chapter/11-using-the-tileset-editor/
New animation editor: https://www.gdquest.com/tutorial/godot/learning-paths/new-features-godot-3.1/chapter/15-new-animation-editor/
Master Godot TileMap in 15min: https://youtu.be/d5IyWAyk3T8
Auto Polygon2D Triangulation: https://godotengine.org/asset-library/asset/1174
Polygon 2D Generator: https://godotengine.org/asset-library/asset/790
Super Lightning: https://godotengine.org/asset-library/asset/1030
DevDuck: https://www.youtube.com/c/devduck (Godot4 2d tutorial and devlog)
Mesh deformation and rigging: https://medium.com/the-bkpt/2d-mesh-deformation-and-rigging-in-godot-52396c7e96f9
Point and click adventure game: https://www.youtube.com/watch?v=4QSbr9MfJRY
Circle Jump: https://github.com/kidscancode/circle_jump
Sealed Bite: https://github.com/securas/SealedBite
Tux Builder: https://github.com/Alzter/TuxBuilder
Super Starfighter: https://github.com/notapixelstudio/superstarfighter
First Person Starter (3D): https://github.com/Whimfoome/godot-FirstPersonStarter
Multiplayer Third Person Shooter (3D): https://github.com/jasonswearingen/TPS-MP
Seedlings: https://store.steampowered.com/app/1575510/Seedlings/
The Garden Path: https://store.steampowered.com/app/1638500/The_Garden_Path/
Control & Container Fundamentals